Snap Reaction
Wait for the light. Tap the instant it turns. 5 rounds, average counts.
Five red lights. They hold. Then they vanish — go.
Five lights come on one by one. Do not move.
They hold for an unpredictable moment, then all go out at once.
Tap the instant they vanish. Five rounds, averaged. Jumping the start costs you.
This is the starting procedure used in motorsport, and it is harder than reacting to something appearing: you are reacting to something stopping. The hold is deliberately unpredictable so you cannot time it — anticipate and you jump, wait passively and you are late.
Around 250–300ms is typical on a touchscreen. Under 240ms is sharp; professional racing drivers land near 200ms on purpose-built hardware.
Touchscreens add their own delay before your tap is registered. Compare phone runs with phone runs.
Wait for the light. Tap the instant it turns. 5 rounds, average counts.
Ignore the shapes. Count one colour. Then report your number.
Ignore the colours. Count one shape. Then report your number.